One of the most important aspects of any set in animation is the fact that it should work as a stage for the characters and story, as well as any action that takes place within it. Animators set design should be no different: it should first and foremost be designed for the camera and story.
As a visual development artist, a large part of the job is being able to visualize what the film could look like aesthetically, using techniques such as lighting, texture, and stylization to get that vision across.
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When you begin to design a scene, you need a simple story first. The simple story can provide enough context to get going on a set.